CyberCloud
CyberCloud: PoC Edition
A top-down physics-based space shooter, that I made as an experiment to see if it was fun enough to sink more time in to flesh it out.
There's a more lightweight web version, but the desktop version runs much more smoothly.
Controls
I recommend using a controller.
Action | Controller | Keyboard |
---|---|---|
Turn | Left Stick | Left & Right Arrow |
Thrust | Right Trigger | Up Arrow |
Break | Left Trigger | Down Arrow |
Boost | Right Bumper | Ctrl |
Fire | Bottom or Left Button | Space |
Target | Top Button | T |
Pause | Start | Esc |
Restart | Select | F12 |
Self-Destruct | F11 |
Known Bug
Rarely, the game crashes with a memory leak. You can cause this to happen by starting a squad battle with default settings, restarting and immediately hitting the self-destruct button. It crashes Godot in the editor, and I have not been able to find the source of this, because I get no errors in the editor.
Status | Prototype |
Platforms | HTML5, Windows, macOS, Linux |
Author | Gary the Enchanter |
Genre | Action |
Made with | Godot |
Tags | Space, Top down shooter |
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